Here are some of the basics of the event. Every mission was going to be 'Killbox' with 6 minute turns. We had about 26 players show up, so it looked like it was going to be at least a 5 round tournament. Sportsmanship and Painting scores were not going to be used.
Coming from mostly playing Warhammer 40K and Warhammer Fantasy tournaments, this tournament was a big change for me. I stay out of GW Ard Boys since no Sportsmanship and Painting is required, so this tournament to me felt like that kind of event. Basically when you lose one game your out of it. The 6 minute turns is also a HUGE change for me. I never played like this before. I see the benefit of using timed turns, but for someone like me and my son who are still learning our armies/cards, this one was real tough.
My son and I both decided to show up with 2 lists. Heck why not, I had the models painted (which most players did not. The one's that did show up painted, they were nicely done).
Here are the 2 Khador lists that I brought:
Army: Butcher
Type: Duel (1 caster, 15pts)
Points: 15
The Butcher of Khardov (*6pts)
* Berserker (6pts)
* Juggernaut (7pts)
Iron Fang Pikemen (Leader and 5 Grunts) (5pts)
Yuri the Axe (3pts)
Army: Irusk
Type: Duel (1 caster, 15pts)
Points: 15
Kommandant Irusk (*6pts)
* Destroyer (9pts)
* Juggernaut (7pts)
Winter Guard Mortar Crew (Leader and Grunt) (3pts)
Kovnik Jozef Grigorovich (2pts)
The plan was to use the first list as my assault list, and the second list was my sit back and shoot.
Khador |
My son's 2 Cygnar lists:
Army: Stryker
Type: Duel (1 caster, 15pts)
Points: 15
Commander Coleman Stryker (*6pts)
* Sentinel (4pts)
* Ol' Rowdy (9pts)
* Squire (2pts)
Trencher Infantry (Leader and 5 Grunts) (6pts)
Army: Siege
Type: Duel (1 caster, 15pts)
Points: 15
Major Markus 'Siege' Brisbane (*5pts)
* Sentinel (4pts)
* Defender (9pts)
Trencher Infantry (Leader and 5 Grunts) (6pts)
Trencher Master Gunner (2pts)
The Siege list was a Tier 1 list which reduced the cost of the Trencher Infantry unit by 1 point.
Cygnar |
All three of my games were close/fun and it came to dice. My first game was against a Cygnar Stryker army. Butcher took some long range shots from Charger to weaken his damage and then was finished off with by a Defender. Butcher almost had this game won but missed with a boosted blunderbuss shot. With Butcher's 'Feat' being in play and Stryker already taking 14 points of damage from Obliveration, the shot missed the target. It was an 'all in' move for me that did not succeed.
Round 1: Cygnar Stryker |
Round 2: Legion |
Round 2: Deployment |
Today was good experience for the both of us. We learned some new things that we were originally playing wrong and we both had a good time. The timed turns is going to take a lot of getting used to it.
The good news is that I need more practice, which means more games need to be played!
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