January 17, 2019

Daily Chronicle: Announced "NOVA Open 2019" August 29th-September 1st, 2019

The other day I received one of the semi-monthly newsletters from the NOVA Open and in real big letters it had said that the room block was 80% sold out.  For the heck of it I decided to log into my NOVA Open Store account just to see if anything was there.  All of last years events have been removed and there was a note stating that on February 1st, 2019 they will be reactivating the site.  I also noticed under my account settings that I had $15 available in store credit, I then proceeded to login with my son's account and it showed the same, $15 credit available.  These credits are on our accounts because last year we signed up for an event and then changed it for another event, the credit difference was placed into our accounts.

That then got me thinking... My plan for 2019 was to skip over the NOVA Open this year, with a family vacation two weeks later and hopefully SteamCon USA a month later, I thought another Con may be too much.  I really do not want to leave that credit to go to waste, so I went back to the newsletter and click on the link for the Hotel block and chose my dates, Thursday-Saturday nights and it came back that no rooms were currently available.  I then had read on Facebook that they may try and open up some more rooms if they can.  Just before I went to bed for the night, I refreshed the screen on my phone and now it had showed my room selection as available, I went ahead and booked my three nights (if we end up not going, I have 72 hours before the event to cancel my room).

Now my son and I need to decide on what events we will want to play.  We are leaning towards something a bit different for this event.  Most of my trips this year I am signed up for Guild Ball, the one's my son can attend he will be signed up for Guild Ball and Batman.  Last year we attended NOVA Open strictly for Warmachine/Hordes, that may be an option for 2019, but the NOVA Open is one of the largest conventions for Middle-earth Strategy Battle Game with some of the best scenic tables in the game.  If the schedules stay the same like last year, we are looking at playing in the Doubles event for MeSBG on Friday, and the Singles event for Bolt Action on Saturday.  Yes Bolt Action, after we get our game in June for D-Day, we may have the itch to play again, it will be nice to use NOVA Open to change it up a bit from what we are playing through out the year.

We shall see come February 1st when the NOVA Open Store goes live and we can get a look at the schedules.  If something interferes with one of our options, we may swap it out for X-Wing (or if they shock us with new events like Arena Rex).

January 15, 2019

Guild Ball: Regional Cup Organized Play Document Updated 1/15/2019

Steamforged Games just announced today an update to their Regional Cup Organized Play Document, this OPD is used for all standard Guild Ball tournaments.  There were two changes made to the document, the first change was more of a typo correction, and the second change has to deal with clocking out.

The first change just clarifies that the clock needs to be paused at the end of the Activation Phase and when the End Phase begins so that players can resolve damage from conditions off the clock.

The second change deals with clocking out.  Prior to the change, when you clock out (run out of your 45:00 minutes) you then proceed playing the gaming on 1:00 minute Activation's, when your 1:00 minute expires (or your Activation ends), your opponent is awarded 1VP.  Tracking the 1:00 minute was a hassle and you usually had to call the TO over to do this for you.  The change now is that you get an extended 5:00 minutes to complete your game and your opponent is still awarded 1VP each time you end your Activation.  I actually like this change because some of your Activation's can take a bit longer than just 1:00 minute, so if give you a little playing room.

To download the new Organized Play Document and read about the changes on Steamforged Games, click HERE.

Battle Report: Guild Ball 1/14/2019 Navigator's vs Alchemist's

Here is a little change in pace from our normal Butcher's vs Hunter's games that my son and I usually play.  Last night my son thought I was going to be playing my Butcher's again and he decided to try out the full Alchemist's Guild in Season 4, but I decided to throw a curve ball and break out the Navigator's Guild that I just received earlier in the day.

Seeing how I really did not look closely into the Navigator's Guild, nor read through much of the Facebook Group, I decided just to play the 6 that comes inside the box set,


 
Windfinder
Wander
Azimuth
Ebb
Fathom
Horizon
Midas
Naja
Crucible
Katalyst
Venin
Vitriol



I elected to kick off with the Navigator's and chose 'Horizon' to do this for me, with his 5" Dodge, I thought he would be a good choice for a first turn goal.  Well, he failed at that, 'Horizon' was able to Tackle the ball back, but being engaged he was down a dice for Kick, meaning his base Kick of 2 just went down 1, I still need a 4 and it was re-rollable, but 'Horizon' missed the first shot.  Alchemist's received the ball from the scatter and did a Kick to 'Midas' who used the Momentum for a 4" Dodge.  Once 'Midas' activated he went for his Goal run and succeeded in scoring the first Goal of the game with a Screamer, Alchemist's 4, Navigator's 0.  The ball kicked out to 'Fathom' who had a full stack of Influence, luckily she had Full Speed Ahead granting her 0"/2" MOV and a free Sprint/Charge so she Charged 'Vitriol' so I could get the added 1/2" I needed for a Goal.  'Fathom' was able to wrap on her card I took the Momentous Dodge Dodge that I wanted and then she proceeded with Acrobatic to get even closer.  'Fathom' took the shot and matched 'Midas' with a  Screamer for herself, the score was now 4-4.  Alchemist's then did quite a bit of damage on 'Horizon' leaving him with 1 HP left, but he was also Burning and Poison, so he was going to be Taken Out in the End Phase and the Alchemist's were up 5-4 ('Horizon' only grants 1 VP for Taken Out).

Navigator's won initiative for Turn 2 and I elected to take it.  'Wander' my Mascot was near the open ball and flew 1/2" to pick up and Sprinted/Flew over to 'Horizon' who was able to re-enter the game on my opponent's side of the Pitch, I kept 'Horizon' at a safe distance, but yet close enough for a Goal run.  'Wander' successfully Passed 'Horizon' and I received my much needed Momentum.  Alchemist's were out of range to get to 'Horizon', so 'Crucible' elected to do some damage on 'Fathom'.  Now it was time for 'Horizons' redemption and this time he successfully scored his Goal and the Navigator's were up 8-5.  Alchemist's tried to Kick the ball out the 'Midas', but with where the ball scattered, 'Fathom' was able to intercept the ball.  'Venin' engaged 'Fathom' but was not able to do much to her and left the ball with 'Fathom'.  'Fathom' then decided to take her chance for the game winning Goal.  'Fathom' Acrobatic out of 'Midas' melee range, but she was still engaged by 'Venin' and 'Vitriol' so that meant 'Fathom' was down 2 dice on the Kick bringing her to 0 dice, but the rules state you always have 1 dice.  'Fathom' took her shot on 1 dice (grant it was re-rollable) but she didn't need it and scored with a 5 for the game winning Goal.  Navigator's 12, Alchemist's 5.


Guild Ball: Unboxing 'The Navigator's Guild: Tales of the New World'

It has been just about two months since I placed my order for the 'The Navigator's Guild: Tales of the New World' back on November 22nd through a US website on the West Coast. and finally yesterday my package has arrived.  Originally it was suppose to land in the US early December and shipped out mid December (in time for Christmas).  Delays kept on pushing out the date, and being lost at Sea did not help either (it turns out the US actually ships products by boat in the US from Florida to California).  Florida is where the container originally arrived and then they had to make their way to some of the West Coast distributors (which went by boat), then when it arrived, they did not have the correct paperwork from Steamforged Games and had to wait for SFG to return to the office due to the Holidays.  So finally yesterday afternoon around 3:00 PM, the USPS delivered my package.

Inspired by their captain's leadership, the men and women of the Navigator's Guild revel in unorthodox play, creating opportunities to score with sudden bursts of speed and agility. Even in adversity the Navigators are a challenge, turning terrain to their advantage or utilizing powerful abilities after suffering attrition from the enemy team.

Contents:


  • Windfinder
  • Wander
  • Horizon
  • Fathom
  • Azimuth
  • Ebb
  • 6 Stat Cards
  • 1 Ball Token
  • 1 3D Terrain Piece
  • 1 Goalpost
  • Tokens & Health Dials for All Players



The detail on their plastics is getting much better from when they originally started with the plastic Kick-Off miniatures.  Since all the new plastic models are "colored plastic" they officially do not need to be painted for tournaments (per the OPD, but some events like AdeptiCon may require it), so my Navigator's are in no rush to be painted and will be trying them out unpainted.  Do I "hope" to have them completed this year, "yes", but we shall see (in a bit of a painting slump at the moment).

January 14, 2019

Daily Chronicle: Announced "GenCon 2019" August 1st-4th, 2019

Yesterday afternoon tickets for GenCon 2019 went on sale to the public.  When I wrote about my plans for 2019, I had mentioned attending GenCon once again in 2019, like I did in 2018 just for Sunday.  Majority of GenCon is geared towards the RPG and TCG gamer's for organized events, though there are still a few of the miniature gaming companies running events and I thought spending $110 for a 4 day ticket and the price of hotel would be a bit too much for me. 

The Sunday ticket has a special price of $15 so it is not too bad to go check out the con for one day, grant it by Sunday most of the vendors are sold out of con exclusives that they bring with them, but it still is nice to walk the vendor hall.  Before I purchased my ticket for my son and I, I doubled checked with him if he was still interested in attending, no hesitation with him, it was a yes.  The last time he had attended GenCon he really does not remember as he was just a little kid back in the cons final years in Milwaukee, WI.

Here is a breakdown for ticket pricing at GenCon 2019 (only visible once you create an account and login).



It looks like so far I have been checking off my lists of events to register/attend in 2019, the only one left for confirmation of dates/location is SteamCon US 2019.

Guild Ball: Free Cities Draft 'Gaffer'

The fourth story coming from Steamforged Games about the Free Cities Draft Rookies is 'Gaffer' for the Mortician's Guild.

You can read the story HERE

The final standings were:

Weekly Chronicle 2019 #2

Week #2 of 2019 was a pretty bad week for me and nothing was really played nor did I work on any models.  I did manage to play one game of Star Wars Destiny last Monday night, but after that, nothing.  The model I have ready to go on my painting table is still sitting in the same state.

My son got sick during the week with the stomach flu, so that eliminated any Thursday/Friday night gaming,  and the weather (snow) came across Illinois, Indiana and lower Michigan which kept me driving to Fort Wayne, IN on Saturday for a Guild Ball tournament.  I did not feel like driving 2.5 hours each way through 2-4" of snow (although there were some gutsy people out there and they still had 10 players show up for the event).  Looks like my next event will not be until the Bourbon Trail Open IV on February 23rd, at least I have month now to get practice games in.

Models Completed: 0

Games Played: 1


January 11, 2019

Guild Ball: Free Cities Draft 'Edge'

The third story coming from Steamforged Games about the Free Cities Draft Rookies is 'Edge' for the Hunter's Guild.

You can read the story HERE

The final standings were:

January 8, 2019

Daily Chronicle: Announced "MuseOn Con 2019" May 24th-26th, 2019

Just yesterday afternoon after I wrote my post about attending the Guild Ball Spring Fling event this coming April, I was thinking about MuseOn Con that will be happening this May and called my son downstairs to chat with him to see if he was interested in going.  I noticed on the website (which still had information from 2018) that tickets last year for the event went on sale around mid January, so I knew I still had a little bit of time to make our purchases.

This morning I wake up and refreshed my screen on my Chromebook, low and behold, I see the following graphic image on the site.


It looks like that TICKETS went on sale yesterday evening for the event.  Early Bird pricing (1/7-1/31) is $50 and includes a swag bag, between (2/1-3/23) the price goes up to $60 but it still includes the swag bag, after (3/24) tickets are still $60, but does not include a swag bag.  When purchasing your ticket, it asks you for what primary game will you be attending, I am guessing they my be tailoring their swag bag for their attendees, or maybe just get an estimate of tables needed for their events.

I purchased two tickets this morning, a Guild Ball option for myself, and a Batman Miniatures Game option for my son.

It looks like I will have a busy Spring after all with AdeptiCon, Spring Fling and now MuseOn Con.  With attending MuseOn Con, my chances of attending the Guild Ball East Canadian Nationals the weekend after, now are probably really slim, but I heard good things about MuseOn Con and missed out the last two years, so I m looking forward to this event.

January 7, 2019

Daily Chronicle: Announced "Spring Fling 2019" April 27th, 2019

I have known about it for awhile with announcements on Facebook, but yesterday at 6:00 PM Eastern Time, tickets went on sale for the annual Guild Ball event, "Spring Fling 2019".  This was a huge event last year (I believe it holds the record for most players attending in the US at 64) and I knew this year was probably going to sell out fast too.

There were talks about the event actually moving to a hotel location for 2019, but it turns out the event will still be hosted at Huzzah Hobbies in Ashburn, VA, which by looking at the website pictures looks to be a very nice gaming store.

When I wrote "What's in store for 2019" a few days ago, "Spring Fling 2019" was on my list as potential event I was going to attend in 2019.  The timing may be rough right between AdeptiCon 2019 and MuseOn Con 2019, but yesterday afternoon I decided to take my chance and try to purchase a ticket for "Spring Fling 2019".  After a delay with their Tickets page on the website, roughly about 6:02 PM I was able to get in and make my purchase.  So as of now it looks like I have plans to attend the event.  Only one other player that I know of from Michigan will be attending the event (my friend Josh up in Grand Rapids) and we will work on logistics on possibly car pooling and I am going to let him crash in my room.

I am glad I decided to jump on getting my ticket when I did, as the event did sell out in 2.5 hours (with the TO holding a few reserve tickets).

Looks like it will be a busy year of Guild Ball events.