March 15, 2017

Guild Ball: Engineer's Guild 'Mainspring'

What team doesn't need a mascot? Well for my Engineer's Guild his name is 'Mainspring' and he fits right into the playstyle I am looking for in my games of Guild Ball.  I am trying to play the game with more passhing and shooting and Mainspring's Character Play Long Bomb allows me just that, adding (+0/4") when it attempts a Pass for the duration of his activation. 

Besides a Mascot, every team also needs a ball.  A quick color and do the base and my ball is done.

Mainspring 

Mainspring 


Painting Points: 2

March 14, 2017

Guild Ball: Engineer's Guild 'Hoist'

This past Sunday while I was painting 'Velocity', I was also painting this model 'Hoist' at the same time.  'Hoist' is an Attacking Midfielder that has a unique Character Play called True Replication where he can choose a Character Play (6") from a friendly non-Captain model and use it for the rest of the turn.  I have not yet been able to try this model out, but I cannot wait to see what he can do on the pitch.


Hoist
 
Hoist 

Hoist
 
Hoist 

Painting Points: 1

March 13, 2017

Guild Ball: Engineer's Guild 'Velocity'

After my 3v3 intro game I had the other week I have been itching to get in another game of Guild Ball and to get some of my models painted.  Getting in a game is tougher than getting some models painted.  Closest 'regular' Guild Ball group is about 80 miles one way for me and my store that is about 40 miles away, Guild Ball has kind of slowed down there.

So while I wait to get my second game in, I thought it was time to get a few models painted and I wanted to test out the color scheme I have chosen for Engineer's.  My plan is to try to keep close to 'studio' colors, but I wanted to add a little 'team color', so I choose to paint the armor plates in a shade of red.  So where the studio uses a lot of browns for cloaks and silvers for metal armor, I will go with shades of red.

It is a little hard to tell in the below pictures, but I actually did do quite a bit of highlighting on the brown woods.  I wanted to keep the highlight subtle, but when the model is held in your hand, they do stand out.

First model up, we have 'Velocity', and original model from the Engineer's starter box and a starting Striker for my team.

Velocity


 Velocity
 
 Velocity

Painting Points: 1

March 12, 2017

Hordes: Minions Bog Trog Mist Speaker (Solo)

I've had this model primed and ready to go for a few days an really did not think I would be starting him yesterday let alone actually finishing him.  I was busy most of the day assembling the rest of my Engineer's Guild for Guild Ball, but just before dinner I decided to head downstairs and get a basecoat on the Mist Speaker.  Next thing I know I was speed painting this guy and he was just about done.

While the wash was drying I had my dinner and then headed back downstairs to apply a few highlights and get the base done.

The Bog Trog Mist Speaker is a 'Veteran Leader' for other Bog Trog models.  So once I get around to painting my unit of 20 Shamblers, I now have a quick paint scheme I can use on them to match the Mist Speaker.

 
Bog Trog Mist Speaker

 Bog Trog Mist Speaker
 
 Bog Trog Mist Speaker

 Bog Trog Mist Speaker
 
Painting Points: 1

March 11, 2017

Bolt Action: Great Britain 'Infantry Section 4'

My final Infantry Section for my British Army was completed last night, well at least 'final' for now, the British will be my ever growing future army.  I now have four Infantry Sections comnpleted and it gives me the option to play 1 or 2 Platoons.

I still have quite a few vehicles to complete for them and the 'army deal' also came with a unit of 'SAS NW Europe Section' that I would also like to eventually complete.  Besides working on more vehicles (like Bren Carriers), I need to start working on my Airborne models  for my British and my sons US Army for next years AdeptiCon Team Tournament.

 Great Britain: Infantry Section 04

Great Britain: Infantry Section 04 


Painting Points: 11
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