Showing posts with label BR: MeSBG. Show all posts
Showing posts with label BR: MeSBG. Show all posts

March 28, 2020

Daily Chronicle: "DraganCon I" Friday 3/27/2020 Recap

I wrote the other day how my son and I would be spending the weekend gaming in the absence of AdeptiCon 2020, and yesterday kicked off our three day weekend of gaming.

We started the day off getting ready to play a game of Warhammer 40,000 Kill Team at 125 points.  Being this is only our second game of Kill Team, we introduced the use of Command Points in this game, but just the non faction ones for now.

Once we got the table and our armies ready to go, it was already 10:00 AM so we decided to watch the the live keynote session from Steamforged Games on YouTube.  I mainly was just paying attention to the talks about Guild Ball and how this Monday there will be an errata coming out for the game.  Once we were done listening about Guild Ball, we just kept it playing in the background.


Kill Team

As I mentioned above, this was our second game of Kill Team, so we used the second mission in the Core rulebook for Matched Play, "Take Prisoners".  Seeing how both of our armies (Imperial Fists and Dark Angels) like to stand and shoot, I had feeling while reading this mission, the game may end up in a tie.



Sure enough I was right, even though my Imperial Fists killed more of the Dark Angels, neither of us met any of the criteria and scored no actual Victory Points.  The gamed ended at the end of Turn 4, 0-0.  Originally our plan was to get in two games of Kill Team, but it was no lunch and we took a break and wanted to get started in the other two games systems.

MeSBG

After we finished lunch (fine take out from McDonald's) we prepped the table for a game of Middle-earth Strategy Battle Game.  Just like two weeks ago we elected to play 400 points and a scenario from the new "Matched Play Guide", it was randomly determined and we played "Fog of War".  My sons 400 point list was very different that his last game, instead of running some Gondor Warriors, he wanted to have fun and just run Aragorn, Legolas and Gimli.  In this mission we had to selected a non Leader Character who we wanted to target, along with a piece of Terrain, keeping our own Leader alive and keep the Army from becoming broken.  I could not choose his Leader Aragorn, so I selected Legolas, and since I only had one Character, the King of the Dead, my son chose him.




Basically with only 3 models on his side and 20 on mine, it was not that hard to surround his modes.  He kept Legolas back a bit to try and get a few shots, I sent one warband to my right flank to go and capture the terrain piece and the rest of army concentrated on the three.

I lost a few of my Army of the Dead, but I managed to wrap up Aragorn with the King and 5 models for support and after 2 rounds of combat, Aragorn was slain.  U next I concentrated on Legolas seeing he was the model I was going to score points off of, it was not to difficult, once surrounded, there was not much he can do and the Elf boy went down.  His army was now broken and we rolled to end the game (1-2 it ends, 3+ we continue) a 2 was rolled and the game was over.  I managed with my Army of the Dead to achieve all 12 VP's to his 3 VP's.

We finished that game around mid afternoon and then started to prep the table for DC Universe Miniature Game.

DCU

Back on January 1st in my "What's in store for 2020" post, I mentioned about trying DC Universe Miniature Game (DCU) this year and hopefully getting in a game back in January, well January became March now and we finally got in our test game.  We originally were going to play with the full 60 points (about 5 models) but we both decided to just play with 3 and pretty much the same 3.  My son played Justice League with Superman, Batman and Green Lantern and I plated the Villains with models from the Crime Syndicate box, Ultraman, Owlman and Power Ring.  The scenario that we chose was the just the first one from the rulebook, "The Artefacts".


The game played very slow, not because of the rules, but because we were still learning them, but it seems like it will play at a pretty decent pace.  Last year I played 24 games of BMG (Batman) and I honestly think I enjoyed the mechanics of DCU than BMG (2e).  It is nice that each model has a Power Level and you can elect to spend those points however you want, standing still and just punching or moving or shooting.  The Crime Syndicate ended up winning this game 5-2 and only leaving Superman left on the table for the Justice League.


I am actually really looking forward to trying this game again sooner than later and possibly with the full 60 points.  Who knows, I may even paint a few of my DCU specific models.  I know Warhammer 40,000 for 2020 is my go to game, but we definitely need to keep this one up there also.

Up for today is a couple games of Warhammer 40,000.

March 15, 2020

Battle Report: MeSBG 3/14/2020 (Matched Play "Destroy The Supplies")

Yesterday my son and I actually got to play 2 games on a Saturday and the first game of the day was Middle-earth Strategy Battle Game (MeSBG).  Even before AdeptiCon 2020 was cancelled, our plan was to get in a game of MeSBG yesterday so my son can have a little practice before AdeptiCon. 

Games Workshop recently released a new "Matched Play Guide" supplement for the game which is basically a book full of scenarios for tournament play, most of the upcoming tournament will be using this new supplement for events, so my son elected to pick one out of his book and chose "Destroy The Supplies".  Seeing how he wanted to practice is half of his Doubles tournament list, the game was 400 points each.



I was playing my Army of the Dead led by the King, and my son had Gondor which was led by Aragorn.  I used the deployment behind the shallow waters to my advantage to help slow down his army and allow me to pick and choose fights.  My warband on my left flank took out the 3 Gondorians across from them, although the dice were not with me on wounding models in this game so it took some time, but they managed to get thorough and then score the Objective.  I broke off a piece of right flank to go and score Objectives also, and I was able to destroy all 3 Objectives across the board for 6 VP's.  I protected my own Objectives as best as I could but did manage to give up 4 VP's in them.

The Gondorians were near breaking and Aragorn decided to break away from his battle with The King to try and slay as many Dead as he could, time was not on his side and the Gondorians broke and then lost the game 8-5 once their army hit 25%.


Not sure when I will play MeSBG again, but my son his hoping for another game with Gamer Addict Frank when he comes up to visit us in two weeks.

September 9, 2018

Battle Report: MeSBG 9/8/2018 The Kingdom Of Khazad-Dum vs Minas Tirith

Last night my son and I broke out our Middle-earth Strategy Battle Game armies and had our first game with the new rules that were released last weekend.  We elected to start off with a smaller point game (400 Points) just to get our feet wet in the water again, and since it has been about 7 years since I last played a game.

In our lists, we had no Monsters nor Cavalry, so honestly to me, it did not seem much had really changed.  Yes, the Heroes did get some some new abilities, which I did not get to use because of the scenario that we rolled.  So to me it felt like the same game I left years ago (the part of the game I did not enjoy).

It probably was because of the scenario we rolled, but it was just a big scrum in the middle of the battlefield with who can roll higher for Combat, then who can roll a 6 to Wound...rinse and repeat.

The scenario we rolled was "Contest Of Champions" which honestly I fell is a very bad scenario.  I remember the name of this scenario from years ago, but they changed the deployment.  Both leaders and their warbands are deployed within 3" of the center.  You score Victory Points based on how many kills your leader does throughout the course of the battle.  My problem with this scenario, is that you can lose the game on Turn 1.  Charge into your enemy leader, you score 3 Victory Points right off the bat for killing the enemy leader, then another 3-7 depending on how many more models your leader kills.  Once you kill the enemy leader, there is no way for your opponent to win the game.  It is possible to still score 2 Victory Points based on being Broken, but no way to win the game.  Like I said, I feel it is a bad scenario.  Our game lasted 3 Turns since we had some bad dice rolling for Wounds, but my 'Dwarf King' finally fell to 'Boromir'.

I have not yet had a chance to look over all the other scenarios, but I am hoping they are better than this one with at last some objectives in the game.

Here are the two lists we played, since we were just playing for fun again, we let it slide to be a few points over 400.

400 Pts - The Kingdom Of Khazad-Dum - 401

1 Warband, 204 pts
   1 Dwarf King (Army Leader; Hand Weapon; Two-handed axe; Heavy Dwarf Armour)
   8 Khazâd Guard (Hand Weapon; Two-handed axe; Heavy Dwarf Armour; Bodyguard)
   4 Dwarf Warrior (Hand Weapon; Dwarf Bow; Dwarf Armour)

1 Warband, 197 pts
   1 Dwarf Captain (Hand Weapon; Dwarf Armour; Shield)
   6 Dwarf Warrior (Hand Weapon; Dwarf Armour; Shield)
   3 Dwarf Warrior (Hand Weapon; Two-Handed Weapon; Dwarf Armour)
   2 Dwarf Warrior (Hand Weapon; Dwarf Bow; Dwarf Armour)
   1 Dwarf Warrior (Hand Weapon; Dwarf Armour; Banner)

Total Roster Cost: 401

400 Pts - Minas Tirith - 404

1 Warband, 267 pts
   1 Boromir, Captain of the White Tower (Hand Weapon; Heavy Armour; Horn of Gondor; Shield)
   6 Warrior of Minas Tirith (Hand Weapon; Heavy Armour; Shield)
   6 Warrior of Minas Tirith (Hand Weapon; Spear; Heavy Armour; Shield)

1 Warband, 137 pts
   1 Captain of Minas Tirith (Hand Weapon; Heavy Armour; Shield)
   4 Warrior of Minas Tirith (Hand Weapon; Bow; Heavy Armour)
   4 Warrior of Minas Tirith (Hand Weapon; Heavy Armour; Shield)
   2 Citadel Guard (Hand Weapon; Spear; Heavy Armour; Bodyguard)

Total Roster Cost: 404

 Getting the battlefield setup with our 2D terrain.  Makes for a quick setup and easy storage.

The scrum in the middle of the battlefield, with the Dwarf King losing to Boromir.