Showing posts with label Terrain: Arena Rex. Show all posts
Showing posts with label Terrain: Arena Rex. Show all posts

August 27, 2018

Arena Rex: Pits Terrain

As I mentioned yesterday in my post about the Barrels I painted, my 3D printed Pits had arrived.  I had found them on eBay for a reasonable price being sold by Horizon Creations 3D.  I was not sure if I would be able to get to them before leaving for the NOVA Open, but yesterday I sat down and I was able to get them completed.  The actual square pit is a little smaller than the card board version from the Starter Sets, but not by much.  When playing with these Pits, we are only going to actually count the Pit itself and not the sand base that it is on.

A Pit is considered a Lethal Hazard: If any part of a model's base touches a Lethal Hazard, that model is defeated.  Mark any remaining vitality boxes and resolve their effects (if any).  Then remove the model from play.  Any additional successes after a model is pushed into a Lethal Hazard are lost.


 Sand glued to the bases.

 Spikes primed.

 Gates primed.

 Pits primed and base-coated.

 Pits lightly dry-brushed.

 Sand base-coated.

 Finished Pits

Finished Pits

Painting Points: 15

August 26, 2018

Arena Rex: Barrel Terrain

Last week I ordered some terrain Pits for Arena Rex from Horizon Creations 3D.  The Pits came in the other day, and packaged with them was a set of 3 barrels.  Right away I thought I would glue these onto a 40mm base and they can be used as another Hazard in the game.  Unfortunately, I was painting them so fast that I forgot to take any pictures during the progress.

Here is the finished product:


Painting Points: 2

The Pits themselves more than likely will not get to my painting table until I return back from NOVA Open.

August 21, 2018

Arena Rex: Fire Terrain

Doubling up today on my Arena Rex terrain posts.  Earlier today I posted about the Columns I finished for the arena, now I also have some Fire Hazards to post.

Fire considered a Wounding Hazard: The first time during each attack a model is pushed into base contact with a wounding hazard, it suffers 3 damage.  This damages ignores ARM.  A Wounding Hazard is considered a hazard.

I thought about just using some Fire rings (which I still may in the future), but I had these Litko fire tokens just sitting in my drawer (from years ago when I used I used them for Lord of the Rings) so I thought I would take them and glue them up on a 40mm base.

Litko tokens

40mm bases are painted with base color

Next they are drybrushed with two colors of sand


A little red to make them look “red hot”


Tokens are glued to bases

Quick and simple and it add a some Fire Hazards to the arena.

Painting Points: 4

Arena Rex: Column Terrain

It was time to get back to work on adding some terrain to our arena for Arena Rex.  We have been using the card board Pits that come with the Starter Sets, along with the new Spikes that I had worked on last week, now it was time to add some of the trademark Columns to the arena.

Columns are a Hazard: The first time during each attack a model is pushed into base contact with a hazard it gains fatigue.

Before starting on this project, I knew exactly what I had wanted to use for my Columns.  Years and years ago I helped my middle son with a volcano school project.  Since at that time I had worked on a lot of Warhammer Fantasy terrain, I had the tools to help him with his project.  Instead of just a basic volcano, we modeled ours after Mount Vesuvius near Pompeii, so of course we had to have some columns in the area.

These are the same Columns I was planning on using for Arena Rex and they are called “Wilton 5in Grecian Pillars”.  They can be purchased at your local Michael’s store (as of this writing, they are out of stock online, but your local Michael’s may still have some) for only $5.99, you can always find a coupon for 30-50% off to same even more.  When I purchased mine, I had a 40% off coupon so the package came to just under $4 with tax.  The pillars also come in 3in and 7in sizes, but I thought 7in would be a little to tall.



One of the dislikes about these pillars (Columns) is that they are hollow with a hollow top (they are also very hard to cut through if you decide to model some damage ones).  One of the first things I did was to cut some squares out of left over plasticard (from my train hobby) and glue them to the tops.

Hollow top Column

Hollow top covered with plasticard

Next thing I wanted to do was to find a base that I could mount them too.  I could have left them as is, but one, I wanted a little more stability and two, I wanted to have an even base so when a model gets pushed into a Column, the distance is equal around.  So I elected to mount them on a round base.  I had some left over 50mm Privateer Press bases, and since the Privateer Press bases are lipped, I needed an insert for them so that it would be easier to glue the Column.  Luckily I still had some Bolt Action bases boxed up that I could use.

Insert for Privateer Base

Column glued to circular base

Now it was time to paint them.  I added sand onto the base like I do with all my models first, and then I primed the model grey.  I had some left over “Granite” color spray that I used for these Columns.  After I let the grey dry, I then drybrushed the entire Column with P3 Menoth White Highlight and proceeded painting my sand bases the same way I have been on my other models (2 coats of P3 Rucksack Tan, then drybrush Vallejo Iraqui Sand, light drybrush of Vallejo Pale San).  Once the bases were dry, then it was time for my Testors Dullcote and my Columns were finished.

Primed Columns

Finished Columns

Painting Points: 8



August 14, 2018

Arena Rex: Spikes Terrain

Last week when my son and I played our first game of Arena Rex, our arena was pretty bare at the time.  Each Starter Set that I purchased came with a Pit (so I have 2 Pits now), but I wanted to have a little bit more terrain for our arena.  I spent the weekend working on some items, Spikes and Columns (the Columns are still not yet finished, the painting of them may take me a bit while I decide how I want to paint them), but I was able to finish up some Spikes.

Spikes are considered a Wounding Hazard: The first time during each attack a model is pushed into base contact with a wounding hazard, it suffers 3 damage.  This damages ignores ARM.  A Wounding Hazard is considered a hazard.

So I decided to dig out some old craft sticks that I used years ago for one of my sons school project and some Bolt Action square bases that I had still boxed up and proceeded to make a set of Spikes.

Originally the plan was to use rectangle bases, but after cutting all the sticks, I realized it would fit better on square bases.

Spikes are all cut and sharpened.

I glued the sticks in a cross pattern to keep it simpler.  I did not want to mess with angles.

Spikes are all assembled and glued.  Now it is time for the sand and primer.

Here the Spikes are now painted, all that is left is to do the bases.

A set of finished Spikes.

Painting Points: 4 (2x2)