Princess
Boiler
Boar
Shank
V Gutter
|
Anvil
Hearth
V Cinder
Alloy
Sledge
|
Turn 1 for the Butcher's was mainly about setting up Turn 2. I was not going for any Taken Outs quite yet, but was applying damage across the board and leaving 'Veteran Cinder' "jailed" with 2 HP's. 'Alloy' was just short on Influence for a Turn 1 Goal, so at the end of Turn 1 it was 0-0.
Top of Turn 2 (Ox already activated).
Turn 2 is where the Butcher's did most of their work. 'Ox' activated first and moved up a bit staying in cover, and then using his Legendary Play Get 'Em Lads! (I usually always forget to use my Legendary). The Butcher's managed to get 2 Taken Outs on 'Veteran Cinder', and 'Sledge'. 'Alloy' Dodged away and managed to go for a successful Goal run making the score 4-4. I then saw that I had 'Shank' in a good position for a counter Goal. The Goal Kick went straight up the middle to 'Anvil'. 'Shank' attacked 'Anvil' for Momentous damage. 'Shank' then attacked again for a Tackle result, he proceeded with Where'd They Go? for a 4" Dodge and his last Influence was used for a successful Tap-In Goal making the score 8-4 Butcher's. Later that turn 'Boiler' managed to do a Taken Out on 'Anvil' and 'Boar' was Taken Out but the Blacksmith's. En of Turn 2 it was 10-6 Butcher's.
Turn 3 the Butcher's had initiative and I had a couple of options I could do. 'Furnace' had the ball and 'Shank' was in his melee range, but Knocked Down. I decided to go for a game winning Goal with 'Shank'. He stood up shaking the Knocked Down condition and attacked 'Furnace' for Momentous damage, 'Furnace' countered with some damage and the Burning condition, now 'Shank' was -2"/-2" to his MOV, which was OK and not needed. 'Shank' attacked again for a Tackle result, and just like before Where'd They Go? for a 4" Dodge and once again within Tap-In range of the goal....'Shank' shoots and scores.... Butcher's win 12(14)-6.
Shank with the game winning Goal.
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